﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Pavilion
{
    public enum LineType { SolidGround, SwampGround, Wall, Ceiling }

    public class MultiLinePhysicalData : PhysicalData
    {
        public List<LineVector> LineCollection { get; private set; }
        public LineType LineType { get; set; }

        public MultiLinePhysicalData(GameToolBase parentGameTool) : base(parentGameTool)
        {
            LineCollection = new List<LineVector>();
        }
    }
}
